By having the ability to craft these Legendary effects, you can make the Legendary effects you need when you need them, rather than having to make do with an RNG based system.
In fact, by the time you actually assemble this set from random drops, chances are you won't need it, because you've already got all the collectibles. However, the chances of getting an armor piece, and then of getting that specific prefix on that armor piece, is pretty low.
The mod in question simply removes the RNG aspect, allowing anyone with it to craft gear with the effects they'd prefer instead of having to make do with whatever the game decides to give them.Ĭase in point: the best Charisma outfit is actually 5 pieces of armor with the Sharp Legendary prefix (+1 Charisma, +1 Intelligence). As most of you are aware the legendaries and their drops are loaded once you enter an area, so you always want to make a clean save before. There are some that are limited to certain weapons or weapon types (mostly common-sense stuff, such as Explosive being limited to Ballistic weapons (the description specifically says 'Bullets explode'), and Never Ending being limited to Ranged weapons), but for the most part, different weapons are designed to have Legendary mods. the 4 player glitch wont work for me is it working for anyone else Mickey peninger. Best method for high end legendary farming (two shot gauss, top tier heavies, etc.) I've been trying to find the best spot for farming legendary enemies the past day or so and I'm pretty sure I've found it.